GRIMDRAW

A roguelike deckbuilder for iPhone

Grimdraw

Delve into an inked dungeon one card at a time. Build your deck, break the bosses, and find the keys to the Heart of the Deep.

Coming soon to the App Store Meet the heroes

Free to try. One unlock for the full game. No ads, ever.

A fight in Grimdraw
The Delver, a hooded hero with a notched sword and a brass lantern

Five heroes

Each one plays differently. Start as the Delver and unlock the rest by going deeper. Tap one to see them fight.

TheDelver

Sturdy and patient. Big hits, solid blocks.

Ready from the start

TheShade

Fragile and quick. Poison and knives.

Beat the Act 1 boss

TheJuggernaut

Huge and slow. Keeps half its Block every turn.

Beat the Act 2 boss

TheHexer

Frail but cruel. Weakens and rots everything.

Win a run

TheTidecaller

Builds up the Tide, then lets it crash.

Reach the Heart of the Deep

How a run works

Every run is a new descent. Lose, and you start again stronger.

  1. 1

    Pick your path

    Fights, elites, shops, campfires, treasure and strange events. Choose your way down the map.

  2. 2

    Fight with cards

    See what every monster will do next. Strike, block and set up the turn that ends it.

  3. 3

    Grow your deck

    Take new cards, relics and potions after every win, and build something that can beat the boss.

73 cards

Attacks, skills and powers, painted in ink. Upgrade them at the fire, and play them enough and some evolve into something stronger.

Strike: deal 6 damage Blade Dance: add 3 Shivs to your hand Bash: deal 8 damage and apply 2 Vulnerable Catalyst: double the target's Poison Tidal Wave: hit all enemies, more with Tide Cataclysm: deal 14 damage to all enemies

Ten bosses

From a crypt to flooded caves to a molten deep. Every boss turns nastier at half health.

The Hollow King

Act 1

The Tide Witch

Act 2

Ember Colossus

Act 3

Heart of the Deep

Find all three keys

Made for your phone

Portrait, one hand, tap to play. Runs save the moment you close the app.

A fight against a goblin archer
The Hollow King's title card
The dungeon map on parchment
Choosing a hero
Some of the cards

Always more to chase

Daily and weekly

A new dungeon every day and every week, the same for everyone.

24 relics

Relics that grow, and sets that power up together.

The Ink Well

Every run pays Ink for upgrades that last forever.

Endless, Trials, Boss Rush

When one run isn't enough.

A collection to finish

Cards, relics and a bestiary of every monster you've slain.

Easy to Brutal

Four difficulties and ten Ascension levels to climb.